- Favorites
- 37
- Visits
- 1.9K+
- Created
- Dec 15, 2015
- Updated
- May 17, 2016
- Server Size
- 10
- Genre
- —
Record: 0 players
Player count
The filled area is the average of each interval, the dashed line the highest value in it.
Hourly new visits
Visits added to the game's total.
Hourly new favorites
People who added the game to their favorites.
Like ratio
Likes as a share of all likes and dislikes.
This game is measured once a day · last measured 3 days ago · tracked since Sep 29, 2026
Description
Early testing phase.
Recent Changes:
-FilteringEnabled compatible (WIP)
-Enemy Pathfinding fixed
-Swords replicate
-Fixed slash
-Sword slash debounce
-Object replicating
-Fixed pathfinding
To-do:
-Slash damage
-More Slash Animations
-First monster (Bat?)
-Different climbing animation.
RPG.E (RPG Engine) is going to be a ModuleScript that changes the physics of ROBLOX and uses more physics based on "The Legend of Zelda", such as rolling, auto jumping, ledge grabbing, weapon and item physics, enemy physics, physics for picking up and holding objects, and more. Will be used for a future project.
More
- Likes
- 54 (92%)
- Dislikes
- 5
- Subgenre
- —
- Avatar
- R6
- Private Servers
- No
- Record Date
- —
- Universe ID
- 123047374
Badges
Rarity shows the share of the game's players who earned the badge.
Game Passes
About RPG Engine v0.91
RPG Engine v0.91 is a Roblox game made by vetexgames. 0 people are playing it right now; it has 1,895 visits in total and 37 people have favorited it. 92% of players like it (54 likes, 5 dislikes). It was created on Dec 15, 2015 and last updated on May 17, 2016.
Frequently asked
- How many people are playing RPG Engine v0.91 right now?
- RPG Engine v0.91 is being played by 0 people right now. We measure popular games every minute.
- How many visits does RPG Engine v0.91 have?
- RPG Engine v0.91 has been visited 1,895 times in total.
- Who made RPG Engine v0.91?
- RPG Engine v0.91 was made by the Roblox developer vetexgames.
- When did RPG Engine v0.91 come out?
- RPG Engine v0.91 was created on Dec 15, 2015 and last updated on May 17, 2016.